My name is Jonas Gomes. I'm passionate and self-motivated 3D designer with extensive experience in game development and multimedia design. Proven ability to deliver high-quality 3D assets and animations, with programming skills and a solid background in various design tools. A reliable team player who excels under pressure and meets tight deadlines.
Learn + in Product Development Specialist in Multimedia •
November 2023 – Ongoing • Institute for Employment and Vocational
(IEFP)
During this course, I enhanced my knowledge in multimedia, including
3D modeling, design techniques, photography, and videography. I
developed proficiency in industry-standard software such as Adobe
Photoshop, Adobe Illustrator, Blender, Adobe Lightroom, Premiere and
After Effects.
Post Graduation in Engineering of Digital Games Development • Jan
2022 • School of Technology (EST) Polytechnic Institute of Cávado
and Ave (IPCA)
I have further developed my programming and 3D skills in this
master's degree. I was able to create my first Google Cardboard
Virtual Reality game and publish it on the Google Play Store as well
as make a prototype of an original PC game.
Bachelor’s in Game Design • June 2018 • School of Public
Management, Communication and Tourism (EsACT) Polytechnic
Institute of Bragança (IPB)
At my bachelor's degree, I studied game design. I took a lot of
different classes on C#, Blender, Adobe Photoshop, Adobe Illustrator
and Unity. Did a lot of small projects and for my final project I
did a game demo. While in this bachelor I participated in game jams
that improved my game design skills.
UX Design • Google • July 2023
Create designs on paper and in digital design tools like Figma and
Adobe XD. By the end of the certificate program, I did three
end-to-end projects.
Informatics from the Perspective of the Advanced User - Database
and Websites • Institute for Employment and Vocational Training •
May 2023
In this course I learnt web design. Develop skills in HTML, CSS, and
JavaScript. I also learnt how to use Microsoft Access and the basics
of how to build databases.
Play With your Future • Red Cross • March 2022
The project aims to create a digital game, against the background of
the EU Strategy for Youth 2019-27, to instil in young people
fundamental values to life in society and respect for oneself
(mental health), for others (social inclusion) and for the
environment (environmental sustainability)
Internship/3D Design • Ad-pulse • Feb 2024 • Ongoing
Currently, I am part of a team developing a real-time strategy (RTS)
game. My responsibilities include game design, creating and
correcting the topology of 3D assets, animating vehicles and
characters, and programming for testing characters and animations.
Freelancer • Fiverr • Jan 2021 • November 2023
While freelancing I made 3D visualizations of toys, 3D isometric
illustrations and low/high poly assets. I worked on Blender and used
Photoshop for some adjustments. I ensured that the art was delivered
in a timely manner and that the product met the client needs.