Narcissus App

Narcissus is an app developed as part of a multimedia course. This platform was created so people could buy jewlery and other produtas costumize them and share them with friends

Project Duration: July 2024

Role: UX/UI Designer

Tools: Figma

Problem

An app where someone can buy jewlery and other products

Goal

Creation of an application for fully customizable, high-quality products with gamification elements implemented.

Responsibilities

Creating low-fidelity and high-fidelity prototypes, conducting usability tests, using digital wireframes, and iterating designs

Target audience

Adults with a stable financial status

Personas

User Journey

Low-fidelity Prototype

High-fidelity Prototype

Usability Study

  • Hard to Navigate

    The search for the desired bracelet and its customization was a difficult process for the users

Takeaways

What I learned:

Throughout this project, I have come to understand the importance of organization and internal group cooperation, as organizing tasks according to time allowed for a smooth, efficient, and practical workflow. This approach enabled me to demonstrate commitment to task completion, with the final result being the Narcissus app—a jewelry application where users can make modifications to pieces if desired. It also includes a feature to share the modified pieces. Through this project, I also gained a new perspective on the importance of each part of the work process, realizing that all are equally necessary to accomplish a successful project.

Next Steps:

To enhance the app’s gamification, increase interactivity in the customization features, add richer detail, and further refine the Narcissus+ component for an improved user experience.